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Showing posts with label Cutscene. Show all posts
Showing posts with label Cutscene. Show all posts

Saturday, September 26, 2009

Cutscene
                           The vid screen immediately goes blank and a subtle sound of whining sounds decreasing in       volume and pitch come from all around you in the ventilation ducts. Emergency lighting comes on with a click as a voice speaks lacking all emotion and says "The Computer regrets to inform you that this sector is scheduled to undergo low power consumption mode to make up scheduled power deficits in other sectors. The regularly scheduled Teela-O-MLY show will be presented as scheduled. All glory for the Alpha Complex!"

                          As you walk back toward your communal living space that you share with 500 of your closest clones, your PDA bleats a message indication. Reading the message brings tears to your drug addled senses and after some time of reverie you start again to make sure there isn't a mistake. Because the Computer dislikes mistakes.



We regret to inform you the request for transfer has been denied. Upon a extensive testing and filling out of forms, the great and heroic teams of has chosen you and a few other of your clonemates to join the most courageous Alpha Complex Troubleshooters. Due to workforce concerns we are now replacing lost clones from existing Troubleshooter teams with fresh recruits to keep productivity high! All speed in data be with you as you endeavor to serve the Computer and the entire Alpha Complex by keeping it safe from harm. Citizens will rest easy knowing that you are on the job.


Now report to your new quarters and take your new medicine. Make sure to stop and get a shiny red apple to enjoy and eat. 
Congradulations citizen,  You are now security clearance RED.



Tuesday, September 22, 2009

Cutscene

Opening the door, the smell of loam greets the party as the enter the dirt filled room. A colossal pile of dirt and rocks is in the corner.
 As everyone enters, the sound of rocks grinding together and dirt shifting are heard as the giant pile of dirt and rocks stands up in a vaguely human form towering up to near the top of the chamber, 40 feet tall.

It stands there for a second, seeming to scan the party, then it shuffles forward arms raised to strike...

Friday, May 15, 2009

Several days after cleaning out the lair of the necromancer, you happen to find a small book tucked into a crack in the wall behind the wardrobe. It appears to be a journal of some sort...

Journal of Miserat Denagol,
associate necromancer and humble servant of Curmash and Aailya


Day 1
Curmash and Aailya have sent me off to some god-forsaken little farming village called Mermot. I'm starting to wonder if they doubt my talents. I should be involved with the group in Seyruun, damn them.

In any case, causing a little chaos in the town shouldn't be difficult. I'll take a few skeletons with me for starters. I just need to find a place to hole up.

Day 4
Mermot is even smaller than I imagined. I can't imagine what Curmash and Aailya want with this little hole in the ground.

It does have a small cemetery with a crypt. I should have enough raw materials to get the plan in motion.

Day 7
The crypt wasn't even sealed. These rural types are all the same, much too trusting.

Two of the corpses were in good enough shape to zombify, and one had a nice suit of chainmail that even fits me. I'll just have to shake the crud out of it.

There's a nice big hill behind the crypt and I think for the scare value, I should use it as my lair.

As far as I know, the people here don't suspect me of anything yet. I'll have to wait a week or two before I start causing problems so they've forgotten about me.

Day 11
Between the skeletons and the magic device Aailya furnished, I have carved out a nice little lair for myself. I've also found something interesting under the hill. Some kind of stone wall. It looks very old. I will send word back that I'm ready to begin and tell Curmash what I've found.

Day 13
Things are progressing nicely. I've got a few zombies made already.

Haven't found anything of interest on the corpses. Poor people die poor I guess.

Day 14
The floor of my room collapsed today. I nearly fell in and a few of the corpses I was preparing did, along with all of my equipment. This will present a significant set back. As I do not possess the capital to purchase new equipment, I'll have to send for some gold. Aailya will not be pleased.

Day 19
Amazingly, Aailya sent not only gold, but several gems, new equipment and many new alchemy ingredients. They must have big plans for this little town in some way I have yet to imagine.

Neverthless, I have dug out a new room for myself and tested the floor this time. I will recommence operations tomorrow.

I do have to note however that the gold bars are stamped with some symbol I do not recognize. I'm not sure what they expect me to do with them, there's no way I can use them as normal trade bars.

Day 21
Things have progressed much faster than I expected. I will start sending out the skeletons to harass the people here tomorrow night. Why Aailya said not to kill any of them I don't know. It must be part of some scheme her and Curmash have cooked up.

I'm getting the hang of these alchemical compounds. The notes Aailya sent with them have helped immensely.

I sense some grand purpose in this, but I don't know how it all fits together.

Day 24
Those foolish idiots sent some foolish adventurer in here after me. I expected them to be scared witless, but apparently they have a little more spine than I gave them credit for.

Unfortunately for them, my minions made quick work of him. Maybe it was some farmer's kid who thought he'd be a hero. He did have a nice flail though, I believe it's imbued in some manner. I will have to look into it.

Unfortunately for me, the zombies pretty much destroyed his body and I can't use it for the operation.

Day 27
I started to run low on supplies for myself so I gave the skeletons simple orders to pick up specific things. They aren't too bright, but at least they can do this. I've got enough food to last another few weeks now, though it's mostly milled grain. I'll have to have them get a cask of wine tonight.

Day 29
Things are going very well. I believe I've nearly mastered these recipes from Aailya. I especially enjoy the acidic throwing stones.

I will send word tonight to Curmash and Aailya that I am nearly ready for phase two. I am eager to find out what it is exactly.

Only a few more weeks in this hole and I...